Wave/Cave by SHoP ARCHITECTS – Fuori Salone Milano 2017
L&L is the technical sponsor of the artistic installation Wave/Cave on display at the INTERNI Material Immaterial exhibition in the Cortile d’Onore courtyard of the University of Milan as part of the FuoriSalone 2017.
The installation, designed by the New York firm SHoP Architects, evokes the idea of geological time marked by the different eras. It uses 1670 blocks of unglazed terracotta to create 797 profiles on 3 levels, alluding to the idea of rock stratification.
The lighting, designed by PHT Lighting Design, brings out the beauty and porous nature of the material and creates a play of volumes between the façade, compact and regular, and the interior, which reveals a surprisingly rich ornamentation.
For this installation, L&L supplied 89 FLORI 1.0 projectors, which were positioned on the external perimeter and between the strata of the interior.
The chosen outdoor lighting fixtures have 15° optics, a 2700K warm white light colour, and anthracite finish.
Project SHoP Architects
Construction NBK KERAMIK, METALSIGMA TUNESI
with Arup, Cricursa, PHT Lighting Design
Lights L&L Luce&Light
Photo Information for Wave/Cave by SHoP ARCHITECTS – Fuori Salone Milano 2017
In this 3D projection mapped narrative film, we explore a young girls imagination as she becomes inspired by her aging grandfathers thoughts on the future.
The story is inspired by how an older generation can inspire a new generation, even when they are not around to see what transpires.
This original work was commissioned by the LUMA Projection Art Festival for the facade of the First National Bank in Binghamton, New York.
Featuring choreography and performance by ODNA , creative collaborator for the dancing scene: odnaexperience.com Performance capture technology wielded by our tech partner and resident guru, Todd Bryant: toddbryant.com Source: projectionmappingnewyork
Prismverse is an installation inspired by light rays travelling in a diamond with Brilliant cut – a form that produces phenomenal brilliance with maximized light directed through its top. With a complex geometrical tessellated mirror wall, the highly illuminated interior becomes a metaphor for the instant tone-up effect of Dr.Jart+ V7 Toning Light.
A journey to unprecedented sceneries of glimmers begins at the touch of the product centered in the space. Audience will be immersed in splendors of our mother nature, ranging from the galaxy and distant stars, rare gemstones, glistens of flowing water, and refracted light beams. These resembles the brightening, moisturizing, protective and vitalizing effects of the product once applied on skin.
Thanks to the omnidirectional speaker ‘scenery’ produced by sonihouse, audience can be bathed in an ambient soundscape, where sound is equally distributed to every direction. Audience are most encouraged to pace around and explore brilliance of the world from all angles in Prismverse.
Light Pushes Stuff - Late Interactive
An interactive mechanical light installation created by Late Interactive for Science in the City 2017.
Light pushes stuff is an artistic representation of the concept of radiation pressure. A sensor in each sphere relayed data to a central computer which in turn communicated to the winch lights.
Late Interactive is an artistic collaboration based in Malta dedicated towards creating interactive installations. The main goal of Late Interactive is to bring to life accessible and entertaining work that stimulates the audience by putting it in the driver seat and challenging it both through new concepts and unconventional aesthetics.
Source: vimeo, lateinteractive