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Found 4 results

  1. Using ground-breaking LED technology from SGM, an interactive light commission entitled IN LIGHT: Illuminating Capability Brown’s Landscape, was created by light artist Laurent Louyer from Creatmosphere. In November 2016, various celebratory events took place in 120 different parks and sights all across the UK. This was to mark the 300th anniversary of renowned British Landscape Architect, Capability Brown, a historically important figure known as “England’s greatest gardener.” Many of his more than 170 park designs still exist today. Amongst these is Compton Verney, which also houses an independent national art gallery. Compton Verney celebrated Capability’s legacy and brought it to life through a light ‘spectacular’. The curator from Compton Verney, Penelope Sexton, had the idea that it would be great to do something outside on the grounds using light as a medium. She got in touch with Laurent Louyer and asked him to carry out the job. Louyer said about the assignment: “I had the simple brief to ‘respond to the Capability Brown’s landscape’. So basically, I had creative carte blanche - which is a dream come through as an artist. I found the trees, water and architectural elements to be the crucial cornerstones of the garden, so I put them in focus. My aim was to get people to play and engage, but also to educate them about the landscape and architecture. One of the installations was an interactive display where people could paint trees and architecture with light and colors.” For the interactive installation, he used twenty five pcs. of P-5 wash lights and five pcs. of Q-7 flood/blind/strobes from SGM as giant brushes for people to “paint” trees and buildings. They were all controlled wirelessly via touch screens booths placed at key viewpoints. Additionally, seven pcs. of G-Profile moving heads from SGM were programmed to effectively scan the landscape. They were located at very specific locations within the park where Louyer wanted to highlight specific parts of the visual landscape, adding another layer of discovery to the space. They were programmed to be out of sync, which ensured a dynamic, non-repetitive experience with varying sequences. It invited visitors to play with time, space and motion within their surroundings as they were not constrained to a specific timeline. It also encouraged them to discover specific viewpoints. Reflecting on the use of SGM fixtures for the installation, Louyer said: “It’s the first time, I’ve SGM fixtures in my projects. First and foremost, I picked them because of their great lighting performance. As it was an outdoor installation, a high IP-rating (IP65) was also crucial. Compton Verney is potentially interested in making the installation permanent, so I had to think of a durable solution from the very beginning. The strong architectural fixtures from SGM were therefore an obvious choice. All in all, I could tick off a lot boxes, going with SGM.” An important theme of the installation was sustainable lighting. There were organised workshops at the site discussing how to limit the power consumption and how generate power in a sustainable way. The light installation itself was also totally aligned with this theme, using the LED fixtures from SGM and 1,000 solar jars on the lawn. Laurent Louyer had the ambition have the kids to get more involved and especially the interactive elements had a big appeal to that segment. Normally, it is very difficult to get families to travel to the remote location, but with more than 8,000 new visitors during the event, the light installation certainly succeeded in attracting a new young family audience. The light installation even got news coverage from BBC. Photographer: Jamie Woodley Products used for this project: P-5 Q-7 G-Profile Original: sgmlight

    The interactive installation LED FOREST lit up the Kleinlaut Festival for two days. On an area of 36 square meters the audience could explore an interactive world of light. 16 led tubes could be controlled by various hands gestures in 3D space. To create the whole installation we used Processing, MadMapper, LeapMotion, Showjockey and a lot of helping hands and minds! Thank you! Source: bildspur
  3. A new five-metre high interactive installation responds to the built environment of the Victoria Cross intersection in North Sydney and will be a great selfie spot. The sculptural form, angles of incidence, is composed of differently angled planes of a reflective, interactive, safety glass referencing the multiplicity of reflections on a faceted surface. Says Davis: “The dialogue between the sculpture and its surroundings is a metaphor for the ‘interactions’ that have happened on this site from its pre-colonial past to the commercial and entertainment precinct it is now.” By night, it changes from a reflective form into a glowing icon, a marker point, a location finder, an announcement. A blue LED light source creates a glowing icon of extraordinary visual beauty. Blue is the colour of calm and of infinity, a reference to the past, present and future importance of this site as a place of social and physical intersection/convergence. Orijinal: illumni
  4. Pixel Avenue est un écran géant pixelisé qui forme un « ciel lumineux » sur la sous-face de l’ouvrage permettant de rompre avec l’effet d’enfermement existant dans ce passage. Cette installation lumineuse met en évidence les mouvements dynamiques qui traversent le site : piétons, cyclistes, trafic automobile et le cycle jour/nuit. À partir de capteurs de mouvements et de vibrations, l’artiste crée des variations symptomatiques de l’activité du quartier. Les différents scénarios lumière, couleurs, formes et rythmes lumineux sont en interaction directe avec la vie du site. Pixel Avenue se veut être l’œuvre symbole d’une région, Plaine Commune, innovante, ouverte et créative. Pixel Avenue met en lumière les flux dynamiques traversant le lieu. Très perceptibles lorsqu’on traverse le tunnel, les vibrations de l’autoroute diminuent ou s’intensifient au passage des voitures et des camions. De même, le flux de piétons amenés à emprunter cet axe de transition vers le Stade de France, évolue tout au long de la journée selon des temporalités bien définies (horaires de bureau, évènements sportifs…). Ces variations sont révélatrices de l’activité du quartier. Elles sont par ailleurs facilement mesurables en temps réel à l’aide de capteurs de mouvement et de vibration. Ce sont pour nous autant de données qui permettent de “prendre le pouls” de l’activité du quartier à un moment donné de la journée. Pixel Avenue intègre ainsi ces paramètres dans la programmation des animations lumineuses afin de créer une interaction entre les usagers et l’espace. L’installation fonctionne alors comme une véritable entité vivante dont le comportement serait la traduction de son environnement direct. L’éventail de possibilités qu’offre le dispositif dans la programmation des animations lumineuses et la prise en compte des données extérieures, élabore un langage visuel sophistiqué, capable de hiérarchiser certaines priorités, de prendre des décisions, des initiatives, d’éveiller la curiosité ou de susciter la surprise. Parfaitement autonome, l’installation génère ses propres scénarios de comportement, si bien qu’elle n’est jamais exactement la même selon les différents moments de la journée et de la semaine ou encore des saisons. Face au spectre de possibilités que permet la programmation d’animations lumineuses, les paramètres extérieurs qui influencent le comportement de l’installation sont les suivants: Flux de piétons et de vélos: des capteurs infrarouge PIR sur les poutres en plusieurs endroits du tunnel calculent en temps réel le nombre approximatif de personnes se trouvant sous le pont au même moment et sur la voie piétonne prenant en compte la direction des piétons et leur vitesse moyenne. Trafic sur l’autoroute: L’intensité du trafic sur l’autoroute est également pris en compte grâce à des micro fixés à plusieurs endroits du plafond de l’édifice. Les exemples d’installations interactives monumentales sont aujourd’hui rares dans l’espace public. Digitalarti est fier de prendre part à ce projet pérenne, symbole d’un environnement urbain ouvert, créatif, et porteur de sens pour le territoire. Installation électronique interactive de Fred Sapey-Triomphe Saint-Denis, 2016 Une commande de Plaine Commune, Territoire de la culture et de la création, et du Stade de France, en partenariat avec la ville de Saint-Denis. Source: digitalarti